public void BtnCustomize() { SoundManager.instance.PlaySFX(eSFX.Crunchy); moneyText.text = PlayerData.Instance.MoneyProperty.Value.ToString(); // 보유 금액 표시 gameObject.GetComponent <StandbyScene>().isCamMoving = false; StartCoroutine(_cameraZoom.CustomizeZoomIn()); // 줌인 }