// Use this for initialization void Start() { GameObject gameControllerObject = GameObject.FindWithTag("MainCamera"); if (gameControllerObject != null) { soundoff = gameControllerObject.GetComponent <CameraTracksPlayer>(); } }
void OnTriggerEnter2D() { GameObject Ptica = GameObject.Find("Player"); BirdMovement pticascript = (BirdMovement)Ptica.GetComponent(typeof(BirdMovement)); pticascript.Beenthere(); GameObject kamera = GameObject.Find("Main Camera"); CameraTracksPlayer kamerascript = (CameraTracksPlayer)kamera.GetComponent(typeof(CameraTracksPlayer)); kamerascript.Beenthere(); GameObject protivnik = GameObject.Find("Protivnik"); kretanjeprotivnika protivnikscript = (kretanjeprotivnika)protivnik.GetComponent(typeof(kretanjeprotivnika)); protivnikscript.Beenthere(); GameObject cleanup = GameObject.Find("HumanCity"); if (cleanup != null) { cleanup.GetComponent <ExplosionTower>().enabled = true; } }