private void Start() { camera = Camera.main; cameraProcessing = camera.GetComponent <CameraProcessing>(); if (Application.isBatchMode) { GetComponent <FirstPersonController>().enabled = false; } listenThread = new Thread(new ThreadStart(serverThreadFunc)); listenThread.IsBackground = true; listenThread.Start(); }
void Start() { outlineMat = new Material(outline); packMat = new Material(alphaPack); cameraProcessing = Camera.main.GetComponent <CameraProcessing>(); }