// Use this for initialization void Start() { camera = GameObject.Find("Main Camera"); co = camera.GetComponent <CameraOrder> (); start = Time.time; wizards = new GameObject[6] { wiz1, wiz2, wiz3, wiz4, wiz5, wiz6 }; }
// Use this for initialization void Start() { camera = GameObject.Find("Main Camera"); co = camera.GetComponent <CameraOrder> (); start = Time.time; }