/// <summary> /// Create a 2D camera at a given position /// </summary> /// <param name="pCameraName">Camera name</param> /// <param name="pCameraPosition">Camera position</param> /// <returns>2D Camera</returns> public I2DCamera CreateCameraAt(String pCameraName, Vector3 pCameraPosition) { X2DCamera camera = CameraFactory.Create2DCamera(pCameraName); this.Place(camera, pCameraPosition); return(camera); }