void Awake() { miniGameManager = FindObjectOfType <BaseMiniGameManager>(); //Getting the fixed bounds for the panning camera extents = CameraExtension.OrthographicBounds(Camera.main).extents; }
void Awake() { tutorialManager = FindObjectOfType <TutorialMiniGameManager>(); manager = FindObjectOfType <TutorialTurnSystem>(); currentColor = GetComponent <Camera>().backgroundColor; //Getting the fixed bounds for the panning camera extents = CameraExtension.OrthographicBounds(Camera.main).extents; cameraSizeOffsetX = extents.x; cameraSizeOffsetY = extents.y; if (playerTransform == null && TutorialTurnSystem.players.Count > 0) { playerTransform = TutorialTurnSystem.players[0].transform; } }
void Awake() { cameraSizeOffsetX = CameraExtension.OrthographicBounds(Camera.main.GetComponent <Camera>()).extents.x; cameraSizeOffsetY = CameraExtension.OrthographicBounds(Camera.main.GetComponent <Camera>()).extents.y; }