public void ChangeToRunner() { string song = Random.Range(1, 3).ToString(); Debug.Log("RUNNER" + song); audioManager.StopAll(); audioManager.Play("Runner" + song); fuelTank = 0f; planetRotationScript.SetPlanetDifficulty(pType); RunnerView.SetActive(true); CameraScript.SetRunnerView(); UniverseJoystick.SetActive(false); RunnerButton.SetActive(true); UniverseView.SetActive(false); FuelBar.SetActive(false); }