void offsetCallback(CameraAgent ca) { ca.Offset(new Vector3D(0, 0, -2000), new Point3D(0, 0, 50), 6000, offsetCallbackLeftUp, RelocateBtn); }
void offsetCallbackDown(CameraAgent ca) { ca.Offset(new Vector3D(-1000, 0, 0), new Point3D(0, 0, 50), 6000, offsetCallback, RelocateBtn); }