コード例 #1
0
 void MakeRockets()
 {
     if (Input.GetMouseButtonDown(0) && _canShoot)
     {
         Instantiate(_rocketPrefab, _player.transform.position, Quaternion.identity);
         _canShoot = false;
         _cb.AddAction(() =>
         {
             _canShoot = true;
         }, Settings.FireRate);
     }
 }