protected override void DrawOnlyForPrabInScene() { base.DrawOnlyForPrabInScene(); EditorLayout.BeginVerticalBox(); { EditorLayout.BeginHorizontal(); { string status = CallObject.Pause ? "Resume" : "Pause"; var buttonStyle = new GUIStyle(GUI.skin.button); if (GUILayout.Button(status, buttonStyle, GUILayout.Width(50))) { CallObject.Pause = !CallObject.Pause; } if (GUILayout.Button("Restart", buttonStyle, GUILayout.Width(50))) { CallObject.RestartCurrentLevel(); } } EditorLayout.EndHorizontal(); } EditorLayout.EndVertical(); }