protected virtual void Start() { mUi.SetGuiState(true); //fill the video dropbox mUi.UpdateVideoDropdown(); }
/// <summary> /// Called once the call factory is ready to be used. /// </summary> protected virtual void OnCallFactoryReady() { //set to warning for regular use UnityCallFactory.Instance.RequestLogLevel(UnityCallFactory.LogLevel.Info); mUi.SetGuiState(true); }
protected virtual void Start() { mUi.SetGuiState(true); }