public void InitWithDirection( CaliperDirection direction, float bar1Position, float bar2Position, float crossbarPosition) { Direction = direction; Bar1Position = bar1Position; Bar2Position = bar2Position; CrossbarPosition = crossbarPosition; UnselectedColor = Color.Blue; SelectedColor = Color.Red; CaliperColor = Color.Blue; LineWidth = 2; IsSelected = false; TextFont = new Font("Helvetica", 14); CurrentCalibration = new Calibration(); RoundMsecRate = true; rounding = Preferences.Rounding.ToInt; }
public void InitWithDirection(CaliperDirection direction) { Reset(); this.Direction = direction; }
public Calibration(CaliperDirection direction) { InitWithDirection(direction); }