public void Init(CalibrationMenu calibrationMenu, SurfaceObject surfaceObject) { this.calibrationMenu = calibrationMenu; this.surfaceObject = surfaceObject; surfaceObjectNameText.text = surfaceObject.id; }
///////////////// /// Main Loop /// ///////////////// void Awake() { arduinoHelper = arduinoGameObjectGame.GetComponent <ArduinoHelper>(); calibrationMenu = new CalibrationMenu(); }
public void OnCalibrateButtonPressed() { OptionsMenu.Close(); CalibrationMenu.Show(); }