public void OnPointerExit(PointerEventData eventData) { if (CurrentState != State.Disabled && m_Calender.PointerExit != null) { m_Calender.PointerExit(this, m_Calender); } }
public void OnPointerExit(PointerEventData eventData) { if (CurrentState != State.Disabled && m_Calender.PointerExit != null) { m_Calender.PointerExit(this, m_Calender); } }