public void Shadow_With_100_Flat_Intelligence_And_22_Flat_Energie_Shield_Passives_Tests() { // Level has no influence on energy shield Character.Level = 1; var flatIntelligence = 100.0; var flatEnergyShield = 22.0; ExpectedEnergieShield = 28; Character.AddPassiveStat(Key.Intelligence, Operand.Flat, flatIntelligence); Character.AddPassiveStat(Key.EnergyShield, Operand.Flat, flatEnergyShield); Assert.True(CalculateService.EnergieShield() == ExpectedEnergieShield); }
public void EnergieShield_Equals_Expected() { Assert.True(CalculateService.EnergieShield() == ExpectedEnergieShield); }