コード例 #1
0
ファイル: FourCC.Unity.cs プロジェクト: BeauPrime/BeauData
            static private CachedSelectionList GetList(FourCCSelectorAttribute inSelector)
            {
                CachedSelectionList list;
                Type cachingType = inSelector.GetCachingType();

                if (cachingType != null)
                {
                    if (!s_CachedLists.TryGetValue(cachingType, out list))
                    {
                        list = new CachedSelectionList(inSelector);
                        s_CachedLists.Add(cachingType, list);
                    }
                    return(list);
                }
                else
                {
                    return(new CachedSelectionList(inSelector));
                }
            }
コード例 #2
0
ファイル: FourCC.Unity.cs プロジェクト: BeauPrime/BeauData
            private void DropdownInput(Rect inRect, CachedSelectionList inList, SerializedProperty inProperty)
            {
                int currentValueIndex;

                if (inProperty.hasMultipleDifferentValues)
                {
                    currentValueIndex = -1;
                }
                else
                {
                    currentValueIndex = inList.GetContentIndex(new FourCC(inProperty.intValue));
                }

                EditorGUI.BeginChangeCheck();
                int nextValueIndex = EditorGUI.Popup(inRect, currentValueIndex, inList.Contents());

                if (EditorGUI.EndChangeCheck() && currentValueIndex != nextValueIndex)
                {
                    inProperty.intValue = (int)inList.GetValue(nextValueIndex);
                }
            }
コード例 #3
0
ファイル: FourCC.Unity.cs プロジェクト: BeauPrime/BeauData
            public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
            {
                CachedSelectionList list = null;

                FourCCSelectorAttribute selector = this.attribute as FourCCSelectorAttribute;
                bool bShowDebug = true;

                if (selector != null)
                {
                    list       = GetList(selector);
                    bShowDebug = selector.ShowDebug;
                }

                SerializedProperty valueProp = property.FindPropertyRelative("m_Value");

                Rect labelRect    = position;
                Rect indentedRect = EditorGUI.IndentedRect(labelRect);

                label = EditorGUI.BeginProperty(labelRect, label, property);

                if (!string.IsNullOrEmpty(label.text))
                {
                    labelRect.width    = EditorGUIUtility.labelWidth;
                    indentedRect.x     = labelRect.xMax;
                    indentedRect.width = position.xMax - indentedRect.xMin;
                    EditorGUI.LabelField(labelRect, label);
                }

                int prevIndent = EditorGUI.indentLevel;

                {
                    EditorGUI.indentLevel = 0;

                    Rect fieldRect = indentedRect;

                    if (bShowDebug)
                    {
                        fieldRect.width -= VALUE_WIDTH;
                    }

                    if (list != null)
                    {
                        DropdownInput(fieldRect, list, valueProp);
                    }
                    else
                    {
                        StringInput(fieldRect, valueProp);
                    }

                    if (bShowDebug)
                    {
                        Rect valueRect = indentedRect;
                        valueRect.x    += valueRect.width - VALUE_WIDTH;
                        valueRect.width = VALUE_WIDTH;

                        ValueDisplay(valueRect, valueProp);
                    }
                }
                EditorGUI.indentLevel = prevIndent;

                EditorGUI.EndProperty();
            }