public void SetInPlayAd(CachedInplay inplay) //call from ShowInPlayAd & after click the inplayad. { if (inplay != null) { AdMob.destroyBanner(); //inplay광고로 대체됨. if (mInplayAd != null) { GameObject.Destroy(mInplayAd); mInplayAd = null; } mInplayAd = (GameObject)Instantiate(inPlayAd, Vector3.zero, Quaternion.identity); mInplayAd.transform.parent = inPlayAdSpawnPoint; mInplayAd.GetComponent <InPlayAd>().SetInplayData(inplay); inplay.Show(); } else { if (mInplayAd != null) { GameObject.Destroy(mInplayAd); mInplayAd = null; ShowBanner(); } } }
public static void Click(CachedInplay inplay) { if (inplay != null && inplay.package != null && !_clickedPackages.Contains(inplay.package)) { _clickedPackages.Add(inplay.package); } }
public void SetInplayData(CachedInplay inplay) { mInplay = inplay; transform.localPosition = Vector3.zero; transform.localScale = new Vector3(1f, 1f, 1f); mIcon.mainTexture = inplay.icon; mLogo.mainTexture = inplay.logo; inplay.Show(); GAManager.Instance.GAInplayEvent("display"); }
private void ShowInPlayAd() { if (!SaveManager.GetRemoveAdsPurchased()) { if (Inplay.IsCached()) { CachedInplay inplay = Inplay.Get(); SetInPlayAd(inplay); } } }
public static CachedInplay Get() { if (!Config.GetBool(CONFIG_INPLAY_SHOW, false)) { return(null); } if (UnityEngine.Random.Range(0f, 1f) >= Config.GetFloat(CONFIG_INPLAY_RATIO, 1f)) { return(null); } CachedInplay inplay = _cachedInplay; _cachedInplay = null; return(inplay); }
public static bool Cache() { if (!Config.GetBool(CONFIG_INPLAY_SHOW, false)) { return(false); } // 현재 캐싱이 시도되고 있거나 이미 완료된 오브젝트가 없다면 // 캐싱을 시도한다. if (!_busy && _cachedInplay == null) { // 준비하고있는 Inplay 제거 _prepareInplay = null; PromotionApp promotion = SelectPromotionApp(); if (promotion != null) { _prepareInplay = new CachedInplay(promotion.package, promotion.name, promotion.iconId, promotion.logoId, promotion.url); return(true); } } return(false); }
IEnumerator DownloadImages() { CachedInplay inplay = _prepareInplay; if (inplay == null) { _busy = false; yield break; } if (!string.IsNullOrEmpty(inplay.iconUrl)) { Texture2D texture = _cache.GetTexture(inplay.iconUrl); if (texture != null) { inplay.icon = texture; } else { Web web = new Web(inplay.iconUrl); yield return(StartCoroutine(web.Request(this))); if (web.Result.texture != null && web.Result.error == null) { inplay.icon = web.Result.texture; _cache.Put(inplay.iconUrl, web.Result.texture); } else { _busy = false; if (OnCompleteCache != null) { OnCompleteCache(false); } yield break; } } } if (!string.IsNullOrEmpty(inplay.logoUrl)) { Texture2D texture = _cache.GetTexture(inplay.logoUrl); if (texture != null) { inplay.logo = texture; } else { Web web = new Web(inplay.logoUrl); yield return(StartCoroutine(web.Request(this))); if (web.Result.texture != null && web.Result.error == null) { inplay.logo = web.Result.texture; _cache.Put(inplay.logoUrl, web.Result.texture); } else { _busy = false; if (OnCompleteCache != null) { OnCompleteCache(false); } yield break; } } } if (_prepareInplay == inplay) { _cachedInplay = inplay; _prepareInplay = null; _busy = false; if (OnCompleteCache != null) { OnCompleteCache(true); } } }