// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { AppCenter.Start("b35173bd-3ad1-453f-844e-761dbf03645b", typeof(Analytics), typeof(Crashes)); #if DEBUG Xamarin.Calabash.Start(); #endif Xamarin.Forms.Forms.Init(); CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); var config = new FFImageLoading.Config.Configuration() { VerboseLogging = true, VerbosePerformanceLogging = true, VerboseMemoryCacheLogging = true, VerboseLoadingCancelledLogging = true, ExecuteCallbacksOnUIThread = true, HttpHeadersTimeout = 5, HttpReadTimeout = 5, Logger = new CustomLogger(), }; ImageService.Instance.Initialize(config); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); var config = new FFImageLoading.Config.Configuration() { VerboseLogging = false, VerbosePerformanceLogging = false, VerboseMemoryCacheLogging = false, VerboseLoadingCancelledLogging = false, FadeAnimationEnabled = true, FadeAnimationForCachedImages = false, FadeAnimationDuration = 250 }; ImageService.Instance.Initialize(config); global::Xamarin.Forms.Forms.Init(); CardsViewRenderer.Preserve(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. public override bool FinishedLaunching(UIApplication app, NSDictionary options) { Xamarin.Forms.Device.SetFlags(new string[] { "AppTheme_Experimental", "MediaElement_Experimental", "RadioButton_Experimental", "Shell_UWP_Experimental" }); global::Xamarin.Forms.Forms.Init(); AppDomain.CurrentDomain.UnhandledException += CurrentDomainOnUnhandledException; TaskScheduler.UnobservedTaskException += TaskSchedulerOnUnobservedTaskException; Distribute.DontCheckForUpdatesInDebug(); FFImageLoading.Forms.Platform.CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); //GrampsView.UserControls.iOS.Renderers.BorderlessEntryRenderer.Init(); LoadApplication(new App(new IOSInitializer())); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfComboBoxRenderer.Init(); SfNumericTextBoxRenderer.Init(); Forms9Patch.iOS.Settings.Initialize(this); SfChartRenderer.Init(); SfSegmentedControlRenderer.Init(); SfListViewRenderer.Init(); SfTextInputLayoutRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); SfMaskedEditRenderer.Init(); Firebase.Core.App.Configure(); AppDomain.CurrentDomain.UnhandledException += CurrentDomainOnUnhandledException; TaskScheduler.UnobservedTaskException += TaskSchedulerOnUnobservedTaskException; DisplayCrashReport(); LoadApplication(new App(new iOSInitializer())); CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); //Thread.Sleep(2000); return(base.FinishedLaunching(app, options)); }
public override bool FinishedLaunching(UIApplication application, NSDictionary launchOptions) { Forms.SetFlags("CollectionView_Experimental"); Forms.Init(); Xamarin.FormsGoogleMaps.Init(SecretKeys.GoogleMapsIOSKey); CachedImageRenderer.Init(); FFImageLoading.ImageService.Instance.Initialize(new Configuration()); CachedImageRenderer.InitImageSourceHandler(); CardsViewRenderer.Preserve(); OxyPlot.Xamarin.Forms.Platform.iOS.PlotViewRenderer.Init(); DependencyService.Register <ASWebAuthenticationSessionBrowser>(); LoadApplication(new App()); return(base.FinishedLaunching(application, launchOptions)); //// create a new window instance based on the screen size //Window = new UIWindow(UIScreen.MainScreen.Bounds); //Window.RootViewController = new UIViewController(); //// make the window visible //Window.MakeKeyAndVisible(); //return true; }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); LoadApplication(new App()); CachedImageRenderer.InitImageSourceHandler(); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { //initialize the shiny framework Shiny.iOSShinyHost.Init(new ServicesStartup()); global::Xamarin.Forms.Forms.SetFlags("CollectionView_Experimental"); global::Xamarin.Forms.Forms.Init(); // Watch for notifications while the app is active UNUserNotificationCenter.Current.Delegate = new UserNotificationCenterDelegate(); //initialize the firebase sdk Firebase.Core.App.Configure(); //intialize the ffimageloading framework FFImageLoading.Forms.Platform.CachedImageRenderer.Init(); //intialize the cards view framework CardsViewRenderer.Preserve(); //using the ffloading for the standard Xamarin.Forms.Image CachedImageRenderer.InitImageSourceHandler(); LoadApplication(new App(new iOSInitializer())); //intialize the firebase push notification framework FirebasePushNotificationManager.Initialize(options, true); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); Xamarin.FormsMaps.Init(); var multiMediaPickerService = new MultiMediaPickerService(); CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); var config = new FFImageLoading.Config.Configuration() { VerboseLogging = false, VerbosePerformanceLogging = false, VerboseMemoryCacheLogging = false, VerboseLoadingCancelledLogging = false, //Logger = new CustomLogger(), }; ImageService.Instance.Initialize(config); LoadApplication(new App(multiMediaPickerService)); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); Xamarin.Forms.DependencyService.Register <DependencyServices.FileStore>(); CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); var config = new FFImageLoading.Config.Configuration() { VerboseLogging = false, VerbosePerformanceLogging = false, VerboseMemoryCacheLogging = false, VerboseLoadingCancelledLogging = false, Logger = new CustomLogger(), }; //Essa seria outra opcao a considerar //var platformConfig = new PlatformConfig //{ // ImageFactory = new CachingImageFactory() //}; ImageService.Instance.Initialize(config); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication uiApplication, NSDictionary launchOptions) { // initialisation des composants Rg.Plugins.Popup.Popup.Init(); Forms.SetFlags("CollectionView_Experimental"); //test global::Xamarin.Forms.Forms.Init(); // initialisation des composants AiForms.Renderers.iOS.SettingsViewInit.Init(); //need to write here SfCalendarRenderer.Init(); FFImageLoading.Forms.Platform.CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); Xamarin.FormsMaps.Init(); CardsViewRenderer.Preserve(); ImageCircleRenderer.Init(); FlexButton.Init(); FormsMaterial.Init(); // Fin initialisation des composants LoadApplication(new App()); FloatingActionButtonRenderer.InitRenderer(); return(base.FinishedLaunching(uiApplication, launchOptions)); }
public override void DidFinishLaunching(NSNotification notification) { Xamarin.Forms.Forms.Init(); CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); LoadApplication(new App()); base.DidFinishLaunching(notification); }
// This is the main entry point of the application. static void Main(string[] args) { // if you want to use a different Application Delegate class from "AppDelegate" // you can specify it here. CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); UIApplication.Main(args, null, "AppDelegate"); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication uiApplication, NSDictionary launchOptions) { // initialisation des composants Rg.Plugins.Popup.Popup.Init(); Forms.SetFlags("CollectionView_Experimental"); //test //For banner notification UNUserNotificationCenter.Current.Delegate = new iOSBannerNotification(); //Ask user permission to display notification . its support for iOS 8 // We have checked to see if the device is running iOS 8, if so we are required to ask for the user's permission to receive notifications if (UIDevice.CurrentDevice.CheckSystemVersion(8, 0)) { var notificationSettings = UIUserNotificationSettings.GetSettingsForTypes( UIUserNotificationType.Alert | UIUserNotificationType.Badge | UIUserNotificationType.Sound, null ); UIApplication.SharedApplication.RegisterUserNotificationSettings(notificationSettings); } // check for a notification if (launchOptions != null) { if (launchOptions.ContainsKey(UIApplication.LaunchOptionsLocalNotificationKey)) { UILocalNotification localNotification = launchOptions[UIApplication.LaunchOptionsLocalNotificationKey] as UILocalNotification; if (localNotification != null) { new UIAlertView(localNotification.AlertAction, localNotification.AlertBody, null, "OK", null).Show(); // reset our badge UIApplication.SharedApplication.ApplicationIconBadgeNumber = 0; } } } global::Xamarin.Forms.Forms.Init(); // initialisation des composants AiForms.Renderers.iOS.SettingsViewInit.Init(); //need to write here SfCalendarRenderer.Init(); FFImageLoading.Forms.Platform.CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); Xamarin.FormsMaps.Init(); CardsViewRenderer.Preserve(); ImageCircleRenderer.Init(); FlexButton.Init(); FormsMaterial.Init(); // Fin initialisation des composants LoadApplication(new App()); FloatingActionButtonRenderer.InitRenderer(); return(base.FinishedLaunching(uiApplication, launchOptions)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); LoadApplication(new App()); UITabBar.Appearance.SelectedImageTintColor = UIColor.Yellow; return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { CachedImageRenderer.Init(); Forms.Init(); CachedImageRenderer.InitImageSourceHandler(); ZXing.Net.Mobile.Forms.iOS.Platform.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.SetFlags("CollectionView_Experimental"); FFImageLoading.Forms.Platform.CachedImageRenderer.Init(); global::Xamarin.Forms.Forms.Init(); CachedImageRenderer.InitImageSourceHandler(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication uiApplication, NSDictionary launchOptions) { Forms.SetFlags("CollectionView_Experimental"); Forms.Init(); CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); LoadApplication(new App(new iOSInitializer())); return(base.FinishedLaunching(uiApplication, launchOptions)); }
public override bool FinishedLaunching(UIApplication uiApplication, NSDictionary launchOptions) { Xamarin.Forms.Forms.SetFlags("CollectionView_Experimental"); FFImageLoading.Forms.Platform.CachedImageRenderer.Init(); global::Xamarin.Forms.Forms.Init(); CachedImageRenderer.InitImageSourceHandler(); ContextMenuViewRenderer.Preserve(); LoadApplication(new App()); return(base.FinishedLaunching(uiApplication, launchOptions)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { Forms.SetFlags("SwipeView_Experimental"); Forms.Init(); AnimationViewRenderer.Init(); CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); LoadApplication(new App(new iOSInitializer())); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { Rg.Plugins.Popup.Popup.Init(); FFImageLoading.Forms.Platform.CachedImageRenderer.Init(); global::Xamarin.Forms.Forms.Init(); CachedImageRenderer.InitImageSourceHandler(); LoadApplication(new App()); //AnimationViewRenderer.Init(); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { FFImageLoading.Forms.Platform.CachedImageRenderer.Init(); global::Xamarin.Forms.Forms.Init(); global::Xamarin.Forms.FormsMaterial.Init(); CardsViewRenderer.Preserve(); CarouselViewRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { Microsoft.WindowsAzure.MobileServices.CurrentPlatform.Init(); Forms.SetFlags("CollectionView_Experimental"); global::FFImageLoading.Forms.Platform.CachedImageRenderer.Init(); global::Xamarin.Forms.Forms.Init(); CachedImageRenderer.InitImageSourceHandler(); CardsViewRenderer.Preserve(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { FFImageLoading.Forms.Platform.CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); Forms9Patch.iOS.Settings.Initialize(this); var builder = new ContainerBuilder(); builder.RegisterType <iOSPlatformProperties>().As <IPlatformProperties>(); this.LoadApplication(new App(builder)); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); FFImageLoading.Forms.Platform.CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); LoadApplication(new App(new iOSInitializer())); var result = base.FinishedLaunching(app, options); app.KeyWindow.TintColor = UIColor.FromRGB(75, 55, 117); return(result); }
public override bool FinishedLaunching(UIApplication app, NSDictionary options) { Xamarin.Forms.Forms.Init(); LoadApplication(new App()); // Neccessary to call in every target in order to the functionality of the library "FFImageLoading". CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); // Neccessary to call in every target in order to the functionality of the library "Lottie". AnimationViewRenderer.Init(); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); AppDomain.CurrentDomain.UnhandledException += CurrentDomainOnUnhandledException; TaskScheduler.UnobservedTaskException += TaskSchedulerOnUnobservedTaskException; CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); LoadApplication(new App(new iOSInitializer())); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.SetFlags("CollectionView_Experimental"); global::Xamarin.Forms.Forms.Init(); CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); Rg.Plugins.Popup.Popup.Init(); DependencyService.Register <iOSToast>(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { CachedImageRenderer.Init(); Forms.SetFlags("CollectionView_Experimental"); global::Xamarin.Forms.Forms.Init(); CachedImageRenderer.InitImageSourceHandler(); UINavigationBar.Appearance.SetBackgroundImage(UIImage.FromFile("nav_background.png"), UIBarMetrics.Default); UITabBar.Appearance.BackgroundImage = new UIImage(); UITabBar.Appearance.BackgroundColor = UIColor.FromRGB(39, 59, 81); AnimationViewRenderer.Init(); CardsViewRenderer.Preserve(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); InitSyncfusionRenderers(); Rg.Plugins.Popup.Popup.Init(); XF.Material.iOS.Material.Init(); CachedImageRenderer.InitImageSourceHandler(); CachedImageRenderer.Init(); //Register for Cached Image Library Stormlion.PhotoBrowser.iOS.Platform.Init(); AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException; //Manage any Unhandled Exceptions ConfigureNotificationHubs(); ConfigureFFImageLoader(); InitializeAnyNotifications(); LoadApplication(IoC.Get <App>()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { FFImageLoading.Forms.Platform.CachedImageRenderer.Init(); CachedImageRenderer.InitImageSourceHandler(); Xamarin.Forms.Forms.SetFlags( new string[] { "SwipeView_Experimental", "RadioButton_Experimental" } ); global::Xamarin.Forms.Forms.Init(); global::Xamarin.Forms.FormsMaterial.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }