// Token: 0x06005F92 RID: 24466 RVA: 0x00219C10 File Offset: 0x00218010 private void Update() { if (this.text != null) { if (Input.GetKeyDown(KeyCode.I)) { this.text.enabled = !this.text.enabled; } if (this.text.enabled) { CVRCompositor compositor = OpenVR.Compositor; if (compositor != null) { Compositor_FrameTiming compositor_FrameTiming = default(Compositor_FrameTiming); compositor_FrameTiming.m_nSize = (uint)Marshal.SizeOf(typeof(Compositor_FrameTiming)); compositor.GetFrameTiming(ref compositor_FrameTiming, 0u); double flSystemTimeInSeconds = compositor_FrameTiming.m_flSystemTimeInSeconds; if (flSystemTimeInSeconds > this.lastUpdate) { double num = (this.lastUpdate <= 0.0) ? 0.0 : (1.0 / (flSystemTimeInSeconds - this.lastUpdate)); this.lastUpdate = flSystemTimeInSeconds; this.text.text = string.Format("framerate: {0:N0}\ndropped frames: {1}", num, (int)compositor_FrameTiming.m_nNumDroppedFrames); } else { this.lastUpdate = flSystemTimeInSeconds; } } } } }
public static bool GetFrameTiming(ref Compositor_FrameTiming pTiming, uint unFramesAgo) { pTiming.m_nSize = (uint)Marshal.SizeOf(pTiming); if (m_vrCompositor != null) { return(m_vrCompositor.GetFrameTiming(ref pTiming, unFramesAgo)); } return(false); }
void SetTiming() { var timing = new Compositor_FrameTiming(); timing.m_nSize = (uint)System.Runtime.InteropServices.Marshal.SizeOf(typeof(Compositor_FrameTiming)); compositor.GetFrameTiming(ref timing, 0); var update = timing.m_flSystemTimeInSeconds; if (update > lastUpdate) { var framerate = (lastUpdate > 0.0f) ? 1.0f / (update - lastUpdate) : 0.0f; int numFramesDropped = (int)timing.m_nNumDroppedFrames; lastUpdate = update; text.text = string.Format("FPS: {0:N0}\nDropped: {1}", framerate, numFramesDropped); ColorizeText(framerate); } else { lastUpdate = update; } }
//----------------------コンポジターfps取得------------------- public double GetCompositorFrameTime() { CVRCompositor cVRCompositor = OpenVR.Compositor; if (cVRCompositor == null) { return(float.NaN); } //現在 Compositor_FrameTiming pTiming0 = new Compositor_FrameTiming(); pTiming0.m_nSize = (uint)System.Runtime.InteropServices.Marshal.SizeOf(typeof(Compositor_FrameTiming)); if (!cVRCompositor.GetFrameTiming(ref pTiming0, 0)) { return(float.NaN); } double frameTime0 = pTiming0.m_flTotalRenderGpuMs; double fps = 1f / frameTime0; return(frameTime0); }
private void Update() { if (Input.anyKeyDown) { print("Got Key Down, Count: " + ++_count + ", Player " + (!_hasPaused ? "Paused" : "Playing")); if (Input.GetKeyDown(KeyCode.Escape)) { print("Got Key Down, Code: Escape"); _hasPaused = true; _toAnotherScene = true; enabled = false; ConfigurationManager.Test = (int)_count; SceneManager.LoadScene(ConfigurationManager.MenuSceneName, LoadSceneMode.Single); return; } _hasPaused = !_hasPaused; } if (UseVrDevice && _compositor == null) { _compositor = SteamVR.instance.compositor; } var frameTiming = new Compositor_FrameTiming { m_nSize = (uint)Marshal.SizeOf(typeof(Compositor_FrameTiming)) }; if (!UseVrDevice || _compositor != null && _compositor.GetFrameTiming(ref frameTiming, 0)) { if (frameTiming.m_nFrameIndex == _lastVrFrameIndex) { return; } _lastVrFrameIndex = frameTiming.m_nFrameIndex; } }