public void ForceUpdate() { isStartingForceUpdate = true; lblDescription.Text = $"Force updating {MainClientConstants.GAME_NAME_SHORT} to latest version..."; lblUpdaterStatus.Text = "Connecting"; CUpdater.CheckForUpdates(); }
/// <summary> /// Starts a check for updates. /// </summary> private void CheckForUpdates() { CUpdater.CheckForUpdates(); lblUpdateStatus.Enabled = false; lblUpdateStatus.Text = "Checking for updates..."; try { StatisticsSender.Instance.SendUpdate(); } catch { } lastUpdateCheckTime = DateTime.Now; }