コード例 #1
0
ファイル: CAddSkillView.cs プロジェクト: isoundy000/wzry-1
    public static void OpenForm(GameObject form)
    {
        CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .instance.GetMasterRoleInfo();

        int amount = GameDataMgr.addedSkiilDatabin.Count();
        CUIToggleListScript component = form.transform.Find("Panel_Grid/ToggleList").GetComponent <CUIToggleListScript>();

        component.SetElementAmount(amount);
        CUIListElementScript elemenet    = null;
        CUIEventScript       script3     = null;
        ResSkillUnlock       dataByIndex = null;
        ResSkillCfgInfo      dataByKey   = null;
        uint key     = 0;
        bool bActive = true;

        form.transform.Find("Panel_TopBg/LevelText").GetComponent <Text>().text = (masterRoleInfo == null) ? Singleton <CTextManager> .instance.GetText("Added_Skill_Common_Tips_2", new string[] { "1" }) : Singleton <CTextManager> .instance.GetText("Added_Skill_Common_Tips_2", new string[] { masterRoleInfo.PvpLevel.ToString() });

        for (int i = 0; i < amount; i++)
        {
            elemenet    = component.GetElemenet(i);
            script3     = elemenet.GetComponent <CUIEventScript>();
            dataByIndex = GameDataMgr.addedSkiilDatabin.GetDataByIndex(i);
            key         = dataByIndex.dwUnlockSkillID;
            dataByKey   = GameDataMgr.skillDatabin.GetDataByKey(key);
            bActive     = (masterRoleInfo == null) || (masterRoleInfo.PvpLevel < dataByIndex.wAcntLevel);
            if (dataByKey != null)
            {
                string prefabPath = string.Format("{0}{1}", CUIUtility.s_Sprite_Dynamic_Skill_Dir, Utility.UTF8Convert(dataByKey.szIconPath));
                Image  image      = elemenet.transform.Find("Icon").GetComponent <Image>();
                image.SetSprite(prefabPath, form.GetComponent <CUIFormScript>(), true, false, false);
                script3.m_onClickEventID         = enUIEventID.AddedSkill_GetDetail;
                script3.m_onClickEventParams.tag = dataByIndex.wAcntLevel;
                elemenet.transform.Find("SkillNameTxt").GetComponent <Text>().text = Utility.UTF8Convert(dataByKey.szSkillName);
                elemenet.transform.Find("Lock").gameObject.CustomSetActive(bActive);
                image.color = !bActive ? Color.white : CUIUtility.s_Color_GrayShader;
                if (bActive)
                {
                    string[] args = new string[] { dataByIndex.wAcntLevel.ToString() };
                    Utility.GetComponetInChild <Text>(elemenet.gameObject, "Lock/Text").text = Singleton <CTextManager> .instance.GetText("Added_Skill_Common_Tips_3", args);
                }
            }
            else
            {
                DebugHelper.Assert(false, string.Format("ResSkillCfgInfo[{0}] can not be found!", key));
            }
        }
        dataByIndex = GameDataMgr.addedSkiilDatabin.GetDataByIndex(0);
        if (dataByIndex != null)
        {
            component.SelectElement(0, true);
            OnRefresh(form, dataByIndex.wAcntLevel);
        }
    }
コード例 #2
0
    public static void OpenForm(GameObject form)
    {
        CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .instance.GetMasterRoleInfo();

        int num = GameDataMgr.addedSkiilDatabin.Count();
        CUIToggleListScript component = form.transform.Find("Panel_Grid/ToggleList").GetComponent <CUIToggleListScript>();

        component.SetElementAmount(num);
        form.transform.Find("Panel_TopBg/LevelText").GetComponent <Text>().set_text((masterRoleInfo != null) ? Singleton <CTextManager> .instance.GetText("Added_Skill_Common_Tips_2", new string[]
        {
            masterRoleInfo.PvpLevel.ToString()
        }) : Singleton <CTextManager> .instance.GetText("Added_Skill_Common_Tips_2", new string[]
        {
            "1"
        }));
        ResSkillUnlock dataByIndex;

        for (int i = 0; i < num; i++)
        {
            CUIListElementScript elemenet   = component.GetElemenet(i);
            CUIEventScript       component2 = elemenet.GetComponent <CUIEventScript>();
            dataByIndex = GameDataMgr.addedSkiilDatabin.GetDataByIndex(i);
            uint            dwUnlockSkillID = dataByIndex.dwUnlockSkillID;
            ResSkillCfgInfo dataByKey       = GameDataMgr.skillDatabin.GetDataByKey(dwUnlockSkillID);
            bool            flag            = masterRoleInfo == null || masterRoleInfo.PvpLevel < (uint)dataByIndex.wAcntLevel;
            if (dataByKey != null)
            {
                string prefabPath = string.Format("{0}{1}", CUIUtility.s_Sprite_Dynamic_Skill_Dir, Utility.UTF8Convert(dataByKey.szIconPath));
                Image  component3 = elemenet.transform.Find("Icon").GetComponent <Image>();
                component3.SetSprite(prefabPath, form.GetComponent <CUIFormScript>(), true, false, false, false);
                component2.m_onClickEventID         = enUIEventID.AddedSkill_GetDetail;
                component2.m_onClickEventParams.tag = (int)dataByIndex.wAcntLevel;
                elemenet.transform.Find("SkillNameTxt").GetComponent <Text>().set_text(Utility.UTF8Convert(dataByKey.szSkillName));
                elemenet.transform.Find("Lock").gameObject.CustomSetActive(flag);
                component3.set_color(flag ? CUIUtility.s_Color_GrayShader : Color.white);
                if (flag)
                {
                    Utility.GetComponetInChild <Text>(elemenet.gameObject, "Lock/Text").set_text(Singleton <CTextManager> .instance.GetText("Added_Skill_Common_Tips_3", new string[]
                    {
                        dataByIndex.wAcntLevel.ToString()
                    }));
                }
                if ((ulong)dwUnlockSkillID == (ulong)((long)CAddSkillSys.SendSkillId))
                {
                    CUICommonSystem.SetObjActive(elemenet.transform.FindChild("HelpBtn"), true);
                    if (masterRoleInfo.PvpLevel >= (uint)dataByIndex.wAcntLevel)
                    {
                        Singleton <CUINewFlagSystem> .GetInstance().AddNewFlag(elemenet.gameObject, enNewFlagKey.New_SendSkill_V14, enNewFlagPos.enTopRight, 1f, 0f, 0f, enNewFlagType.enNewFlag);
                    }
                }
            }
            else
            {
                DebugHelper.Assert(false, string.Format("ResSkillCfgInfo[{0}] can not be found!", dwUnlockSkillID));
            }
        }
        dataByIndex = GameDataMgr.addedSkiilDatabin.GetDataByIndex(0);
        if (dataByIndex != null)
        {
            component.SelectElement(0, true);
            CAddSkillView.OnRefresh(form, dataByIndex.wAcntLevel);
        }
        if (CSysDynamicBlock.bLobbyEntryBlocked)
        {
            CUIToggleListScript  component4 = form.transform.FindChild("Panel_Grid/ToggleList").GetComponent <CUIToggleListScript>();
            CUIListElementScript elemenet2  = component4.GetElemenet(10);
            if (elemenet2)
            {
                elemenet2.gameObject.CustomSetActive(false);
            }
            Transform transform = form.transform.FindChild("Skill-Send-Test");
            if (transform != null)
            {
                transform.gameObject.CustomSetActive(false);
            }
        }
    }