private bool DrawVideo() { STexture VideoTexture = CTheme.GetSkinVideoTexture(_Theme.VideoName); if (VideoTexture.height > 0) { RectangleF bounds = new RectangleF(0f, 0f, CSettings.iRenderW, CSettings.iRenderH); RectangleF rect = new RectangleF(0f, 0f, VideoTexture.width, VideoTexture.height); CHelper.SetRect(bounds, ref rect, rect.Width / rect.Height, EAspect.Crop); CDraw.DrawTexture(VideoTexture, new SRectF(rect.X, rect.Y, rect.Width, rect.Height, CSettings.zFar / 4)); return(true); } return(false); }