コード例 #1
0
        public byte[] DecodeImage(STGenericTexture texture, byte[] data, uint width, uint height, int array, int mip)
        {
            var settings = new CTR_3DS.SwizzleSettings()
            {
                Orientation = SwizzleMode,
            };

            return(ImageUtility.ConvertBgraToRgba(CTR_3DS.DecodeBlock(data, (int)width, (int)height, Format, settings)));
        }
コード例 #2
0
        /// <summary>
        /// Decodes a byte array of image data given the source image in bytes, width, height, and DXGI format.
        /// </summary>
        /// <param name="byte[]">The byte array of the image</param>
        /// <param name="Width">The width of the image in pixels.</param>
        /// <param name="Height">The height of the image in pixels.</param>
        /// <param name=" DDS.DXGI_FORMAT">The image format.</param>
        /// <returns>Returns a byte array of decoded data. </returns>
        public static byte[] DecodeBlock(byte[] data, uint Width, uint Height, TEX_FORMAT Format, byte[] paletteData, ImageParameters parameters, PALETTE_FORMAT PaletteFormat = PALETTE_FORMAT.None, PlatformSwizzle PlatformSwizzle = PlatformSwizzle.None)
        {
            if (data == null)
            {
                throw new Exception($"Data is null!");
            }
            if (Format <= 0)
            {
                throw new Exception($"Invalid Format!");
            }
            if (data.Length <= 0)
            {
                throw new Exception($"Data is empty!");
            }
            if (Width <= 0)
            {
                throw new Exception($"Invalid width size {Width}!");
            }
            if (Height <= 0)
            {
                throw new Exception($"Invalid height size {Height}!");
            }

            byte[] imageData  = new byte[0];
            bool   DontSwapRG = false;

            if (PlatformSwizzle == PlatformSwizzle.Platform_3DS)
            {
                imageData  = CTR_3DS.DecodeBlock(data, (int)Width, (int)Height, Format);
                DontSwapRG = true;
            }
            else if (PlatformSwizzle == PlatformSwizzle.Platform_Gamecube)
            {
                imageData = Decode_Gamecube.DecodeData(data, paletteData, Width, Height, Format, PaletteFormat);
            }
            else
            {
                if (Format == TEX_FORMAT.R32G8X24_FLOAT)
                {
                    imageData = DDSCompressor.DecodePixelBlock(data, (int)Width, (int)Height, DDS.DXGI_FORMAT.DXGI_FORMAT_R32G8X24_TYPELESS);
                }

                if (Format == TEX_FORMAT.BC5_SNORM)
                {
                    imageData = DDSCompressor.DecompressBC5(data, (int)Width, (int)Height, true, true);
                }

                if (Format == TEX_FORMAT.L8)
                {
                    return(RGBAPixelDecoder.Decode(data, (int)Width, (int)Height, Format));
                }
                if (Format == TEX_FORMAT.LA8)
                {
                    return(RGBAPixelDecoder.Decode(data, (int)Width, (int)Height, Format));
                }
                if (Format == TEX_FORMAT.R5G5B5A1_UNORM)
                {
                    return(RGBAPixelDecoder.Decode(data, (int)Width, (int)Height, Format));
                }

                if (IsCompressed(Format))
                {
                    imageData = DDSCompressor.DecompressBlock(data, (int)Width, (int)Height, (DDS.DXGI_FORMAT)Format);
                }
                else
                {
                    if (IsAtscFormat(Format))
                    {
                        imageData = ASTCDecoder.DecodeToRGBA8888(data, (int)GetBlockWidth(Format), (int)GetBlockHeight(Format), 1, (int)Width, (int)Height, 1);
                    }
                    else
                    {
                        imageData = DDSCompressor.DecodePixelBlock(data, (int)Width, (int)Height, (DDS.DXGI_FORMAT)Format);
                    }

                    //    imageData = RGBAPixelDecoder.Decode(data, (int)Width, (int)Height, Format);
                }
            }

            if (parameters.DontSwapRG || DontSwapRG)
            {
                return(imageData);
            }
            else
            {
                return(ConvertBgraToRgba(imageData));
            }
        }
コード例 #3
0
        public Bitmap GetBitmap(int ArrayLevel = 0, int MipLevel = 0, int DepthLevel = 0)
        {
            uint width  = Math.Max(1, Width >> MipLevel);
            uint height = Math.Max(1, Height >> MipLevel);

            byte[] data        = GetImageData(ArrayLevel, MipLevel, DepthLevel);
            byte[] paletteData = GetPaletteData();
            if (Format == TEX_FORMAT.R8G8B8A8_UNORM)
            {
                return(BitmapExtension.GetBitmap(ConvertBgraToRgba(data), (int)width, (int)height));
            }

            try
            {
                if (data == null)
                {
                    throw new Exception("Data is null!");
                }

                if (PlatformSwizzle == PlatformSwizzle.Platform_3DS)
                {
                    var Image = BitmapExtension.GetBitmap(ConvertBgraToRgba(CTR_3DS.DecodeBlock(data, (int)width, (int)height, Format)),
                                                          (int)width, (int)height, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
                    Image.RotateFlip(RotateFlipType.RotateNoneFlipY); //It's upside down for some reason so flip it
                    return(Image);
                }

                if (PlatformSwizzle == PlatformSwizzle.Platform_Gamecube)
                {
                    return(BitmapExtension.GetBitmap(Decode_Gamecube.DecodeData(data, paletteData, width, height, Format, PaletteFormat),
                                                     (int)width, (int)height, System.Drawing.Imaging.PixelFormat.Format32bppArgb));
                }

                switch (Format)
                {
                case TEX_FORMAT.R4G4_UNORM:
                    return(BitmapExtension.GetBitmap(R4G4.Decompress(data, (int)width, (int)height, false),
                                                     (int)width, (int)height, System.Drawing.Imaging.PixelFormat.Format32bppArgb));

                case TEX_FORMAT.BC5_SNORM:
                    return(DDSCompressor.DecompressBC5(data, (int)width, (int)height, true));

                case TEX_FORMAT.ETC1_UNORM:
                    return(BitmapExtension.GetBitmap(ETC1.ETC1Decompress(data, (int)width, (int)height, false),
                                                     (int)width, (int)height, System.Drawing.Imaging.PixelFormat.Format32bppArgb));

                case TEX_FORMAT.ETC1_A4:
                    return(BitmapExtension.GetBitmap(ETC1.ETC1Decompress(data, (int)width, (int)height, true),
                                                     (int)width, (int)height, System.Drawing.Imaging.PixelFormat.Format32bppArgb));

                case TEX_FORMAT.R5G5B5A1_UNORM:
                case TEX_FORMAT.LA8:
                case TEX_FORMAT.L8:
                    return(BitmapExtension.GetBitmap(RGBAPixelDecoder.Decode(data, (int)width, (int)height, Format),
                                                     (int)width, (int)height, System.Drawing.Imaging.PixelFormat.Format32bppArgb));
                }

                if (Runtime.UseDirectXTexDecoder)
                {
                    return(BitmapExtension.GetBitmap(DecodeBlock(data, width, height, Format, new byte[0], Parameters),
                                                     (int)width, (int)height, System.Drawing.Imaging.PixelFormat.Format32bppArgb));
                }
                else
                {
                    return(DecodeNotDirectXTex(data, width, height, Format));
                }
            }
            catch (Exception ex)
            {
                /*       Forms.STErrorDialog.Show($"Texture failed to load!", "Texture [GetBitmap({MipLevel},{ArrayLevel})]", DebugInfo() + " \n" + ex);
                 *
                 *     try
                 *     {
                 *         return DecodeNotDirectXTex(data, width, height, Format);
                 *     }
                 *     catch
                 *     {
                 *         Forms.STErrorDialog.Show($"Texture failed to load!", "Texture [GetBitmap({MipLevel},{ArrayLevel})]", DebugInfo() + " \n" + ex);
                 *     }*/

                return(null);
            }
        }