コード例 #1
0
    public CTGameState(CTPlayableCharacter player)
    {
        playerExperience  = player.experience;
        playerHealth      = player.health;
        playerEnergyLevel = player.energyLevel;

        position    = new float[3];
        position[0] = player.transform.position.x;
        position[1] = player.transform.position.y;
        position[2] = player.transform.position.z;
    }
コード例 #2
0
    public static void SavePlayer(CTPlayableCharacter player)
    {
        const string playerDataFileName = "playerdata.ctdata";

        BinaryFormatter formatter = new BinaryFormatter();
        string          path      = Application.persistentDataPath + "/" + playerDataFileName;

        FileStream stream = new FileStream(path, FileMode.Create);

        CTGameState data = new CTGameState(player);

        formatter.Serialize(stream, data);
        stream.Close();
    }