public ActionResult Search() { AspNetUser currentUser = ORM.AspNetUsers.Single(user => user.Email == User.Identity.Name); Team currentUserTeam = CSharpDbDAL.GetTeam(currentUser.Id); return(View(currentUserTeam.Players)); }
public async Task <ActionResult> Register(RegisterViewModel model) { if (ModelState.IsValid) { var user = new ApplicationUser { UserName = model.Email, Email = model.Email }; var result = await UserManager.CreateAsync(user, model.Password); if (result.Succeeded) { await SignInManager.SignInAsync(user, isPersistent : false, rememberBrowser : false); Session["CurrentUser"] = CSharpDbDAL.GetContextUser(User.Identity.Name); // For more information on how to enable account confirmation and password reset please visit https://go.microsoft.com/fwlink/?LinkID=320771 // Send an email with this link // string code = await UserManager.GenerateEmailConfirmationTokenAsync(user.Id); // var callbackUrl = Url.Action("ConfirmEmail", "Account", new { userId = user.Id, code = code }, protocol: Request.Url.Scheme); // await UserManager.SendEmailAsync(user.Id, "Confirm your account", "Please confirm your account by clicking <a href=\"" + callbackUrl + "\">here</a>"); return(RedirectToAction("Index", "Home")); } AddErrors(result); } // If we got this far, something failed, redisplay form return(View(model)); }
public ActionResult Monstars() { Team team = CSharpDbDAL.GetTeam(MONSTAR_OWNER_ID); List <Player> players = team.Players.ToList(); return(View(players)); }
public ActionResult TeamManagement() { AspNetUser currentUser = CSharpDbDAL.GetContextUser(User.Identity.Name); Team team = CSharpDbDAL.GetTeam(currentUser.Id); return(View(team)); }
public ActionResult Simulate(string mode = "easy") { AspNetUser user = CSharpDbDAL.GetContextUser(User.Identity.Name); if (TempData["Monstars"] is null) { //Generate monstars based on Easy, Normal, or Hard TempData["Monstars"] = GenerateMonstarByMode(mode); } if (TempData["MyTeam"] is null) { TempData["MyTeam"] = CSharpDbDAL.GetTeamAsUserPlayer(user.Id); } List <UserPlayer> myTeam = (List <UserPlayer>)TempData["MyTeam"]; if (myTeam.Count < 5) { string noun = (5 - myTeam.Count) > 1 ? "players" : "player"; TempData["Message"] = $"You need {5 - myTeam.Count} more {noun} before you battle the Monstars"; return(View("Battle")); } var match = Arena(); CSharpDbDAL.UpdateTeamStats(user.Id, match.Item1); ViewBag.Message = match.Item2; return(View()); }
public ActionResult Index() { // create their team AspNetUser currentUser = ORM.AspNetUsers.SingleOrDefault(u => u.Email == User.Identity.Name); if (currentUser != null) { Team currentUserTeam = CSharpDbDAL.GetTeam(currentUser.Id); if (currentUserTeam == null) { currentUserTeam = new Team() { Name = $"Team {currentUser.Email.Split('@')[0]}", OwnerId = currentUser.Id, Location = "Earth" }; if (!CSharpDbDAL.AddTeam(currentUserTeam)) { Console.WriteLine("Failed to add team"); } } } return(View()); }
public ActionResult PlayerStats(string playerId) { AspNetUser currentUser = CSharpDbDAL.GetContextUser(User.Identity.Name); Player player = CSharpDbDAL.GetUserPlayer(currentUser.Id, playerId); return(View(player)); }
public async Task <ActionResult> Login(LoginViewModel model, string returnUrl) { if (!ModelState.IsValid) { return(View(model)); } // This doesn't count login failures towards account lockout // To enable password failures to trigger account lockout, change to shouldLockout: true var result = await SignInManager.PasswordSignInAsync(model.Email, model.Password, model.RememberMe, shouldLockout : false); switch (result) { case SignInStatus.Success: Session["CurrentUser"] = CSharpDbDAL.GetContextUser(model.Email); return(RedirectToLocal(returnUrl)); case SignInStatus.LockedOut: return(View("Lockout")); case SignInStatus.RequiresVerification: return(RedirectToAction("SendCode", new { ReturnUrl = returnUrl, RememberMe = model.RememberMe })); case SignInStatus.Failure: default: ModelState.AddModelError("", "Invalid login attempt."); return(View(model)); } }
public ActionResult Simulate() { Team monstars = CSharpDbDAL.GetTeam(MONSTAR_OWNER_ID); AspNetUser currentUser = ORM.AspNetUsers.Single(user => user.Email == User.Identity.Name); Team current = CSharpDbDAL.GetTeam(currentUser.Id); double monstarsSum = monstars.Players.Sum(player => player.Rating); double currentSum = current.Players.Sum(player => player.Rating); string result; if (currentSum > monstarsSum) { result = "You won!"; } else if (currentSum < monstarsSum) { result = "You lost!"; } else { result = "You tied..."; } TempData["result"] = new BattleResult(result); return(RedirectToAction("Battle")); }
public ActionResult Battle() { TempData["Message"] = ""; TempData["Monstars"] = CSharpDbDAL.GetTeamAsUserPlayer(MONSTAR_OWNER_ID); AspNetUser user = CSharpDbDAL.GetContextUser(User.Identity.Name); TempData["MyTeam"] = CSharpDbDAL.GetTeamAsUserPlayer(user.Id); return(View()); }
public ActionResult RemovePlayer(string playerId) { Player player = CSharpDbDAL.GetPlayer(playerId); if (player != null) { CSharpDbDAL.DeletePlayer(player); } return(RedirectToAction("Search")); }
public ActionResult RemovePlayer(string playerId) { Player player = CSharpDbDAL.GetPlayer(playerId, CSharpDbDAL.GetContextUser(User.Identity.Name).Id); if (player != null) { CSharpDbDAL.DeletePlayer(player); } return(RedirectToAction("TeamManagement")); }
public ActionResult AddPlayer(string playerId) { AspNetUser currentUser = ORM.AspNetUsers.Single(user => user.Email == User.Identity.Name); Team currentUserTeam = CSharpDbDAL.GetTeam(currentUser.Id); if (currentUserTeam.Players.Count >= 5) { TempData["Message"] = "Only 5 players allowed."; return(RedirectToAction("TeamManagement")); } Player alreadyExistingPlayer = currentUserTeam.Players.SingleOrDefault(p => p.Id == playerId); if (alreadyExistingPlayer != null) { TempData["Message"] = $"{alreadyExistingPlayer.Name} already belongs to team."; return(RedirectToAction("TeamManagement")); } JObject data = CsharpJamApi.GetSportPlayerId(playerId); JArray playerDataArray = (JArray)data["players"]; JObject playerData = (JObject)playerDataArray[0]; UserPlayer userPlayer = new UserPlayer(playerData) { Team = currentUserTeam }; Player player = new Player() { Id = userPlayer.Id, TeamId = userPlayer.TeamId, Name = userPlayer.Name, Skill = userPlayer.Skill, Agility = userPlayer.Agility, Strength = userPlayer.Strength, Endurance = userPlayer.Endurance, Aggression = userPlayer.Aggression, Humor = userPlayer.Humor, TeamWork = userPlayer.TeamWork, Rating = userPlayer.Rating, Height = userPlayer.Height, Weight = userPlayer.Weight, Description = userPlayer.Description, PictureUrl = userPlayer.PictureUrl, Team = userPlayer.Team }; CSharpDbDAL.AddPlayers(player); TempData["Message"] = $"{player.Name} added to team."; return(RedirectToAction("TeamManagement")); }
public Tuple <bool, string> Arena() { AspNetUser currentUser = CSharpDbDAL.GetContextUser(User.Identity.Name); List <UserPlayer> monstarsDown = new List <UserPlayer>(); List <UserPlayer> monstars = CSharpDbDAL.GetTeamAsUserPlayer(MONSTAR_OWNER_ID); List <UserPlayer> myTeam = CSharpDbDAL.GetTeamAsUserPlayer(currentUser.Id); List <UserPlayer> myTeamDown = new List <UserPlayer>(); List <UserPlayer> HeadToHead = new List <UserPlayer>(); while (myTeam.Count >= 1 && monstars.Count >= 1) { //Players are picked at random from each team to go against each other int myTeamIndex = new Random().Next(0, myTeam.Count); int monstarIndex = new Random().Next(0, monstars.Count); HeadToHead = new List <UserPlayer> { myTeam[myTeamIndex], monstars[monstarIndex] }; //One player from each team goes against each other MatchUp(HeadToHead); //If my team player has no health if (HeadToHead[0].Health <= 0) { RemoveDownedPlayer(myTeam, myTeamDown, myTeamIndex); } //If monstar player is downed if (HeadToHead[1].Health <= 0) { RemoveDownedPlayer(monstars, monstarsDown, monstarIndex); } } if (myTeam.Count >= 1) { return(Tuple.Create(true, $"You won {myTeam.Count}-{monstars.Count}")); } string message = $"The Monstars won {monstars.Count}-{myTeam.Count}"; //Tuple to return win as bool and a custom message return(Tuple.Create(false, message)); }
private List <UserPlayer> GenerateMonstarByMode(string mode) { List <UserPlayer> monstars = CSharpDbDAL.GetTeamAsUserPlayer(MONSTAR_OWNER_ID); //Default is database set attributes switch (mode) { case "easy": SetModeAttributes(monstars, PlayerFactory.GetPlayer(PlayerType.Weak)); break; case "normal": SetModeAttributes(monstars, PlayerFactory.GetPlayer(PlayerType.Normal)); break; } return(monstars); }
public ActionResult AddTeam(Team team) { team.Draw = team.Lost = team.Win = 0; if (Session["CurrentUser"] is null) { Session["CurrentUser"] = CSharpDbDAL.GetContextUser(User.Identity.Name); } AspNetUser user = (AspNetUser)Session["CurrentUser"]; team.OwnerId = user.Id; CSharpDbDAL.AddTeam(team); ViewBag.Message = $"Team {team.Name} added successfully!"; return(View()); }
public ActionResult PlayerStats(Player player) { CSharpDbDAL.UpdatePlayer(player); ViewBag.Message = $"{player.Name} updated!"; return(View(player)); }