bool InitialiseScoreIncrementer() { if (m_ScoreDataArrayIndex == m_ScoreDataArray.Length) { return(true); } m_Counter = 0; CScoreData ScoreData = m_ScoreDataArray[m_ScoreDataArrayIndex]; m_ScoreDataArrayIndex++; m_ScoreIncrementer_Text.color = new Color(m_ScoreIncrementer_Text.color.r, m_ScoreIncrementer_Text.color.g, m_ScoreIncrementer_Text.color.b, 1.0f); m_ScoreIncrementerContent_Text.color = new Color(m_ScoreIncrementerContent_Text.color.r, m_ScoreIncrementerContent_Text.color.g, m_ScoreIncrementerContent_Text.color.b, 1.0f); m_ScoreIncrementer_Text.text = "0"; m_ScoreIncrementerContent_Text.text = ScoreData.Content; m_CounterTarget = ScoreData.CounterTarget; return(false); }
void Awake() { scoreKeeper = GameObject.FindGameObjectWithTag("ScoreKeeper").GetComponent <CScoreData>(); }