private void ProcessDialogue() { Dialogue temDia = dialogue.Dequeue(); if (temDia.seconds > 0) { ToggleDialogue(false); timerDialogueText.color = new Color(timerDialogueText.color.r, timerDialogueText.color.g, timerDialogueText.color.b, 1); timerDialogueText.text = temDia.sentences; fadeSentenceAction = temDia.action; Invoke("StartFadeInWords", temDia.seconds - 0.25f); } else { ToggleDialogue(true); nameText.text = temDia.name; string sentence = temDia.sentences; StopAllCoroutines(); StartCoroutine(TypeSentence(sentence)); if (temDia.action.actionType.Trim().ToLower() == "option") { CSV_ActionHandler.HandleAction(temDia.action); afterDialogue = new CSV_Action("", ""); } else { afterDialogue = temDia.action; } } }
void Awake() { dialogue = new Queue <Dialogue>(); cameraLock = FindObjectOfType <CameraLock>(); optionManager = FindObjectOfType <OptionManager>().gameObject; afterDialogue = new CSV_Action("", ""); }
public void CallFunction(CSV_Action action) { switch (int.Parse(action.parm)) { case 1: Function1(); break; } }
public void CreateOptionButton(CSV_Action action) { Vector3 buttonPos = new Vector3(Screen.width / 2, Screen.height / 2 + 30, 0); foreach (CSV_Option option in CSV_DataBase.Option[int.Parse(action.parm) - 1]) { GameObject createdButton = Instantiate(Button, FindObjectOfType <OptionManager>().transform); createdButton.transform.position = buttonPos; createdButton.transform.Find("Text").GetComponent <Text>().text = option.optionName; createdButton.GetComponent <Button>().onClick.AddListener(() => ActionToMake(option.action)); buttonPos += new Vector3(0, -50, 0); } }
public static void HandleAction(CSV_Action action) { switch (action.actionType.Trim().ToLower()) { case "option": FindObjectOfType <OptionManager>().CreateOptionButton(action); break; case "dialogue": string[] parmData = action.parm.Split('|'); //print((int.Parse(parmData[0]) - 1 )+ " " + (int.Parse(parmData[1]) - 1)); FindObjectOfType <DialogueManager>().StartDialogue(int.Parse(parmData[0]), int.Parse(parmData[1])); break; case "script": FindObjectOfType <CSV_SpecialScriptToCall>().CallFunction(action); break; default: break; } }
void ActionToMake(CSV_Action action) { CSV_ActionHandler.HandleAction(action); DestroyButtons(); }