public void OnEnable() { csvLog = OpenWindowListener.GetLogger(); SceneView.onSceneGUIDelegate += OnSceneGUI; inventoryController = new InventoryController(width, height); activePage = inventoryController.GetActivePage(); rightClickedBoxId = -1; leftClickedBoxId = -1; dragStartedInWindow = false; dragStartedAt = -1; csvLog.WriteRow(new List <string>(new string[] { "Enable Inventory Window" })); }
public void OnDisable() { csvLog.WriteRow(new List <string>(new string[] { "Disable Inventory Window" })); inventoryController.SafePrefs(); }