コード例 #1
0
    public override void RebuildSpriteList()
    {
        mCurrentNames.Clear();

        if (mSprite != null && mSprite.getAtlas != null)
        {
            CSSprite            s       = mSprite as CSSprite;
            List <UISpriteData> sprites = s.Atlas.spriteList;

            for (int i = 0, imax = sprites.Count; i < imax; ++i)
            {
                UISpriteData sprite = sprites[i];
                if (sprite != null)
                {
                    mCurrentNames.Add(sprite.name);
                }
            }
            //mCurrentNames.Sort(CompareSort);
        }
    }
コード例 #2
0
 public SpriteObject(CSSprite customWidget)
     : base((CSNode)customWidget)
 {
 }
コード例 #3
0
 public SpriteObject(CSSprite customWidget) : base(customWidget)
 {
 }