void OnEnable() { _engine.LoadDomain(); _engine.AddOnCompilationFailedHandler(OnCompilationFailedAction); _engine.AddOnCompilationSucceededHandler(OnCompilationSucceededAction); }
void OnEnable() { _engine.AddOnCompilationSucceededHandler(OnCompilationSucceededAction); _engine.AddOnCompilationFailedHandler(OnCompilationFailedAction); _engineRemote.AddOnCompilationSucceededHandler(OnCompilationSucceededAction); _engineRemote.AddOnCompilationFailedHandler(OnCompilationFailedAction); EventManager.Instance.AddListener <CompilationEvent>(OnCompileButton); EventManager.Instance.AddListener <ExecutionEvent>(OnExecuteButton); EventManager.Instance.AddListener <CompileTypeEvent>(OnCompileAndAddTypeButton); EventManager.Instance.AddListener <DeleteTypeEvent>(OnDeleteTypeButton); EventManager.Instance.AddListener <CurrentlyCompilingAnimationEvent>(OnAnimationToggleValueChanged); EventManager.Instance.AddListener <CurrentlyCompilingCodeEvent>(OnCodeToggleValueChanged); }