コード例 #1
0
    void RPC_S2C_BeginRecycle(uLink.BitStream stream, uLink.NetworkMessageInfo info)
    {
        _ColonyObj._RecordData.m_DeleteTime = stream.Read <float>();

        m_Entity.StartDeleteCounter(0, _ColonyObj._RecordData.m_DeleteTime);
        CSUI_MainWndCtrl.ShowStatusBar(CSUtils.GetNoFormatString(UIMsgBoxInfo.mStartToDelete.GetString(), m_Entity.Name));
    }
コード例 #2
0
    void OnOKBtn()
    {
        if (m_Entity == null)
        {
            return;
        }

        if (!GameConfig.IsMultiMode)
        {
            if (funcType == FuncType.Repair)
            {
                foreach (CSUI_MaterialGrid item in m_MatItemList)
                {
                    m_PlayerPackageCmpt.package.Destroy(item.ItemID, item.NeedCnt);
                }

                m_Entity.StartRepairCounter();

                //			CSUI_MainWndCtrl.ShowStatusBar("Start to repair the " + m_Entity.Name + ".");
                CSUI_MainWndCtrl.ShowStatusBar(CSUtils.GetNoFormatString(UIMsgBoxInfo.mStartToRepair.GetString(), m_Entity.Name));
            }
            else
            {
                m_Entity.ClearDeleteGetsItem();
                foreach (CSUI_MaterialGrid item in m_MatItemList)
                {
                    m_Entity.AddDeleteGetsItem(item.ItemID, item.NeedCnt);
                }
                m_Entity.StartDeleteCounter();

                //			CSUI_MainWndCtrl.ShowStatusBar("Start to delete the " + m_Entity.Name + ".");
                CSUI_MainWndCtrl.ShowStatusBar(CSUtils.GetNoFormatString(UIMsgBoxInfo.mStartToDelete.GetString(), m_Entity.Name));
            }
        }
        else
        {
            //multimode
            if (funcType == FuncType.Repair)
            {
                m_Entity._ColonyObj.Repair();
            }
            else
            {
                m_Entity._ColonyObj.RecycleItems();
            }
        }

        Destroy(gameObject);
    }