public void OnPointerClick(PointerEventData eventData) { CRankSystem.ScoreInput(NameInputText.text, CRankSystem._RankNum); CRankSystem.Instance._RankFxObj[CRankSystem._RankNum].SetActive(true); CRankSystem._bCheck = false; _RankObjActive(); }
private void Awake() { _instance = this; _audio = GetComponent <AudioSource>(); _audio.clip = _clip[Random.Range(0, 2)]; _audio.Play(); CUserName.bNameCanvas = false; _bCheckData = false; _bInputTextActive = false; _anim = GetComponentInChildren <Animator>(); _CurrenScoreText.text = CTimerSystem.Instance.RankScore; }
private void Awake() { _RankCheck = false; CRankSystem.ScoreLoad(); }