void Start() { _slider = GetComponent<UISlider>(); _controller = CRUtility.GetComponentInParent<CRController>(transform); _health = _controller.creature.attributeManager.GetResource(CRResourceType.HEALTH); _foreground = transform.FindChild("Foreground").GetComponent<UISlicedSprite>(); _conditionManager = _controller.creature.conditionManager; }
public void SetResource(CRResource resource) { _resource = resource; }