private void Start() { // 하위 UI 관리 _skillUIManager = gameObject.GetComponent <CSkillUIManager>(); _consumableViewer = CConsumableItemViewer.instance; _otherPlayerUi = gameObject.GetComponent <COtherPlayerUiManager>(); SetSceneCanvas(); }
private void Awake() { if (instance == null) { instance = this; } _controller = CController.instance; _othersUiList = GameObject.Find("UiScript").GetComponent <COtherPlayerUiManager>(); _camera = GameObject.Find("FreeLookCameraRig").GetComponent <CMouseFollower>(); }