public override void OnInspectorGUI() { DrawDefaultInspector(); COLLADAExport script = (COLLADAExport)target; if (GUILayout.Button("Export")) { COLLADAExport.Export(script.filename, COLLADAExport.MeshToGeometry(script.curMesh), script.zUp, script.sourceUnits); Debug.Log("Exported to: " + script.filename); } }