static ComboMenu() { CMenu.AddGroupLabel("Combo Options"); _useQ = CMenu.Add("comboUseQ", new CheckBox("Use [Q]")); _useW = CMenu.Add("comboUseW", new CheckBox("Use [W]")); _useE = CMenu.Add("comboUseE", new CheckBox("Use [E]")); CMenu.AddSeparator(); _useR = CMenu.Add("comboUseR", new CheckBox("Use [R]")); _rMinHP = CMenu.Add("comboMinHP", new Slider("Minimum HP for cast({0})", 15)); }
static ComboMenu() { CMenu.AddGroupLabel("Combo"); _useQ = CMenu.Add("comboUseQ", new CheckBox("Use Q")); _useW = CMenu.Add("comboUseW", new CheckBox("Use W")); _useE = CMenu.Add("comboUseE", new CheckBox("Use E")); _useR = CMenu.Add("comboUseR", new CheckBox("Use R", false)); _turnoffR = CMenu.Add("comboturnoffR", new CheckBox("Turn off R if no enemies in R range combo?")); _MinR = CMenu.Add("comboMinR", new Slider("Minimum Enemies for R", 2, 0, 5)); _manaR = CMenu.Add("comboManaR", new Slider("Use R until % Mana", 15)); _manaE = CMenu.Add("comboManaE", new Slider("Use E until % Mana", 30)); }
static ComboMenu() { CMenu.AddGroupLabel("Kombo"); _useQ = CMenu.Add("comboUseQ", new CheckBox("Kullan Q")); _useW = CMenu.Add("comboUseW", new CheckBox("Kullan W")); _useE = CMenu.Add("comboUseE", new CheckBox("Kullan E")); _useR = CMenu.Add("comboUseR", new CheckBox("Kullan R", false)); _turnoffR = CMenu.Add("comboturnoffR", new CheckBox("Eğer R menzilinde düşman yoksa R kapat?")); _MinR = CMenu.Add("comboMinR", new Slider("R için en az düşman", 2, 0, 5)); _manaR = CMenu.Add("comboManaR", new Slider("R için mana %", 15)); _manaE = CMenu.Add("comboManaE", new Slider("E için mana %", 30)); }
static ComboMenu() { CMenu.AddGroupLabel("Kombo Ayarları"); _useQ = CMenu.Add("comboUseQ", new CheckBox("Kullan Q")); _useW = CMenu.Add("comboUseW", new CheckBox("Kullan W")); _useE = CMenu.Add("comboUseE", new CheckBox("Kullan E (Düşman İmleçteyse göster)")); _eDistanceIn = CMenu.Add("comboEDistanceIn", new Slider("E Kullan düşman şu menzildeyse(elleme)", 100, 0, 1000)); _eDistanceOut = CMenu.Add("comboEDistanceOut", new Slider("Elleme", 250, 0, 1000)); _curDistance = CMenu.Add("comboCurDistance", new Slider("Elleme", 250, 100, 1000)); CMenu.AddSeparator(); _useR = CMenu.Add("comboUseR", new CheckBox("Kullan R", false)); _rMin = CMenu.Add("comboMinR", new Slider("R için gereken düşman sayısı", 2, 0, 5)); }
static ComboMenu() { CMenu.AddGroupLabel("Combo Options"); _useQ = CMenu.Add("comboUseQ", new CheckBox("Use Q")); _useW = CMenu.Add("comboUseW", new CheckBox("Use W")); _useE = CMenu.Add("comboUseE", new CheckBox("Use E (enemy inside of Cursor drawing)")); _eDistanceIn = CMenu.Add("comboEDistanceIn", new Slider("Use E when enemy is x distance inside E Range", 100, 0, 1000)); _eDistanceOut = CMenu.Add("comboEDistanceOut", new Slider("Use E when enemy is x distance away", 250, 0, 1000)); _curDistance = CMenu.Add("comboCurDistance", new Slider("Start charging E when cursor is x distance from enemy", 250, 100, 1000)); CMenu.AddSeparator(); _useR = CMenu.Add("comboUseR", new CheckBox("Use R", false)); _rMin = CMenu.Add("comboMinR", new Slider("Min. enemies for R", 2, 0, 5)); }
static ComboMenu() { CMenu.AddGroupLabel("Kombo"); _useQ = CMenu.Add("comboUseQ", new CheckBox("Kullan Q")); _useW = CMenu.Add("comboUseW", new CheckBox("Kullan W")); _useE = CMenu.Add("comboUseE", new CheckBox("Kullan E")); _useR = CMenu.Add("comboUseR", new CheckBox("Kullan R", false)); _clone = CMenu.Add("comboclone", new CheckBox("Hayeleti Hareket Ettir?")); _healthR = CMenu.Add("combohealthR", new Slider("R için canım şu kadar %", 20)); CMenu.AddLabel("R için:"); if (EntityManager.Heroes.Allies.Count > 0) { var addedChamps = new List <string>(); foreach ( var ally in EntityManager.Heroes.Allies.Where(ally => !addedChamps.Contains(ally.ChampionName))) { addedChamps.Add(ally.ChampionName); CMenu.Add(ally.ChampionName, new CheckBox(string.Format("{0}", ally.ChampionName))); } } }
static ComboMenu() { CMenu.AddGroupLabel("Combo"); _useQ = CMenu.Add("comboUseQ", new CheckBox("Use Q")); _useW = CMenu.Add("comboUseW", new CheckBox("Use W")); _useE = CMenu.Add("comboUseE", new CheckBox("Use E")); _useR = CMenu.Add("comboUseR", new CheckBox("Use R", false)); _clone = CMenu.Add("comboclone", new CheckBox("Move Ghost?")); _healthR = CMenu.Add("combohealthR", new Slider("Use R when Health % below", 20)); CMenu.AddLabel("Use R on:"); if (EntityManager.Heroes.Allies.Count > 0) { var addedChamps = new List <string>(); foreach ( var ally in EntityManager.Heroes.Allies.Where(ally => !addedChamps.Contains(ally.ChampionName))) { addedChamps.Add(ally.ChampionName); CMenu.Add(ally.ChampionName, new CheckBox(string.Format("{0}", ally.ChampionName))); } } }