public void OnAccountLogin(CM_ACCOUNT_LOGIN p) { Logger.Log.Info(string.Format(this + ":Player:AccountID {0} is trying to login", p.AccountID)); SM_ACCOUNT_LOGIN_RESULT p1 = new SM_ACCOUNT_LOGIN_RESULT() { SessionID = p.SessionID, Result = AccountManager.Instance.AccountLogin(p.AccountID) }; Network.SendPacket(p1); }
public void AccountLogin(uint accountID, T client) { long session = Global.PacketSession; packetSessions[session] = client; CM_ACCOUNT_LOGIN p = new CM_ACCOUNT_LOGIN() { SessionID = session, AccountID = accountID }; Network.SendPacket(p); }