private static void CreateDialog(CMD_ColosseumDeck.Mode targetMode) { CMD_ColosseumDeck cmd_ColosseumDeck = CMDWrapper.LoadPrefab <CMD_ColosseumDeck>("CMD_PartyEdit_PVP"); cmd_ColosseumDeck.SetDialogData(targetMode); cmd_ColosseumDeck.Show(); }
public static void CreateDialog(GameObject parentDialog, PicturebookMonster monster) { CMD_PicturebookDetailedInfo cmd_PicturebookDetailedInfo = CMDWrapper.LoadPrefab <CMD_PicturebookDetailedInfo>("CMD_PictureBookDetailedInfo"); cmd_PicturebookDetailedInfo.parentDialog = parentDialog; cmd_PicturebookDetailedInfo.viewInfo = new PicturebookDetailedInfo(monster); cmd_PicturebookDetailedInfo.Show(); }
private static void SetDialog(GameObject parentDialog) { EvolutionDiagramData evolutionDiagramData = new EvolutionDiagramData(); CMD_EvolutionDiagram cmd_EvolutionDiagram = CMDWrapper.LoadPrefab <CMD_EvolutionDiagram>("CMD_EvolutionDiagram"); cmd_EvolutionDiagram.parentDialogGameObject = parentDialog; cmd_EvolutionDiagram.evolutionData = evolutionDiagramData; cmd_EvolutionDiagram.Show(); }
public static void CreateDialog(GameObject parentDialog, EvolutionDiagramData.IconMonster monsterData) { EvolutionRouteMapData evolutionRouteMapData = new EvolutionRouteMapData(); evolutionRouteMapData.SetSelectMonster(monsterData); CMD_EvolutionRouteMap cmd_EvolutionRouteMap = CMDWrapper.LoadPrefab <CMD_EvolutionRouteMap>("CMD_EvolutionRouteMap"); cmd_EvolutionRouteMap.parentDialogGameObject = parentDialog; cmd_EvolutionRouteMap.routeMapData = evolutionRouteMapData; cmd_EvolutionRouteMap.topButton.SetActive(null != parentDialog); cmd_EvolutionRouteMap.Show(); }