static ComboMenu() { CMBMenu.AddGroupLabel("Combo Options"); _useQ = CMBMenu.Add("comboUseQ", new CheckBox("Use Q (Unburrowed)")); _useQ2 = CMBMenu.Add("comboUseQ2", new CheckBox("Use Q (Burrowed)")); _useW = CMBMenu.Add("comboUseW", new CheckBox("Use W")); _useE = CMBMenu.Add("comboUseE", new CheckBox("Use E (Unburrowed)")); _useE2 = CMBMenu.Add("comboUseE2", new CheckBox("Use E (Burrowed)")); _itemUsage = CMBMenu.Add("comboUseItems", new CheckBox("Use Items")); _e2Distance = CMBMenu.Add("comboE2Distance", new Slider("Use E (Burrowed) when 0 enemies in range:", 550, 100, 750)); }
static ComboMenu() { CMBMenu.AddGroupLabel("Kombo"); _useQ = CMBMenu.Add("comboUseQ", new CheckBox("Q Kullan (YerÜstünde)")); _useQ2 = CMBMenu.Add("comboUseQ2", new CheckBox("Q2 Kullan (Yeraltında)")); _useW = CMBMenu.Add("comboUseW", new CheckBox("Kullan W")); _useE = CMBMenu.Add("comboUseE", new CheckBox("Kullan E (YerÜstünde)")); _useE2 = CMBMenu.Add("comboUseE2", new CheckBox("Kullan E (Yeraltında)")); _itemUsage = CMBMenu.Add("comboUseItems", new CheckBox("İtemleri Kullan")); _e2Distance = CMBMenu.Add("comboE2Distance", new Slider("Kullan E (Yeraltında) Menzilde 0 düşman varken:", 550, 100, 750)); }