public static void RunBunnyHopPanorama() { if (CheatStatus.BunnyActive) { if (Methods.HoldingKey(Keys.Space)) { if (MiscConfig.SelectedBhopType == BunnyType.STRAFE) { Vector3 PrevAngles = new Vector3(); if (CLocalPlayer.Flag != FlagState.ONGROUND) { if (CLocalPlayer.ViewAngles.Y > PrevAngles.Y) { CLocalPlayer.GoLeft(); } else if (CLocalPlayer.ViewAngles.Y < PrevAngles.Y) { CLocalPlayer.GoRight(); } PrevAngles = CLocalPlayer.ViewAngles; } } if ((CLocalPlayer.Flag == FlagState.ONGROUND || CLocalPlayer.Flag == FlagState.CROUCHING)) { CLocalPlayer.Jump(); } } } }