/// <summary> /// 响应键盘释放事件 /// </summary> /// <param name="e"></param> private void onKeyUp(CKeyboardEventArgs e) { CKeyboardHandler <CKeyboardEventArgs> temp = m_keyUp; if (temp != null) { temp.Invoke(e); } }
/// <summary> /// 添加键盘释放事件 /// </summary> /// <param name="func"></param> public void addKeyUpEvent(CKeyboardHandler <CKeyboardEventArgs> func) { this.m_keyUp += func; }
/// <summary> /// 添加键盘按下事件 /// </summary> /// <param name="fu"></param> /// <param name=""></param> public void addKeyDownEvent(CKeyboardHandler <CKeyboardEventArgs> func) { m_keyDown += func; }