private void LevelUP(byte distance) { CHeroLevelUpSpeed clus = new CHeroLevelUpSpeed(); clus.levelnum = distance; clus.herokey = (int)objc.GetGuid().GUID_value; IOControler.GetInstance().SendProtocol(clus); isBanInput = true;//禁止输入 }
protected virtual void OnClickUpOne() { if (!GetResEnough()) { InterfaceControler.GetInst().AddMsgBox("升级材料不足"); return; } if (ObjectSelf.GetInstance().Level <= m_HeroData.Level) { InterfaceControler.GetInst().AddMsgBox("玩家等级不足"); return; } CHeroLevelUpSpeed proto = new CHeroLevelUpSpeed(); proto.herokey = ( int )HeroStrengthen.Inst.m_CurCard.GetGuid().GUID_value; proto.levelnum = 1; IOControler.GetInstance().SendProtocol(proto); }