// Use this for initialization void Start() { //Input should only be accepted locally - the PlayerSync script will handle moving the players across the network enabled = GetComponent<NetworkView>().isMine; //Assign the components ch = GetComponent<CHandler>(); camh = GetComponentInChildren<CamHandler>(); gm = GameManager.Instance; }
// Use this for initialization void Start() { //Input should only be accepted locally - the PlayerSync script will handle moving the players across the network enabled = networkView.isMine; //Assign the components ch = GetComponent <CHandler>(); camh = GetComponentInChildren <CamHandler>(); gm = GameManager.Instance; }
internal static void UnRegisterMessage(string _eventStr, CHandler.Handler0 _handler0) { if (!m_eventDic.ContainsKey(_eventStr)) { return; } m_eventDic[_eventStr].m_hander0 -= _handler0; }
public override bool Equals(Either <T1, T2, T3> obj) { CHandler o = obj as CHandler; if (o == null) { return(false); } return(EqualityComparer <T3> .Default.Equals(this.value, o.value)); }
public override bool Equals(object obj) { CHandler o = obj as CHandler; if (o == null) { return(false); } return(Equals(o)); }
internal static void RegisterMessage(string _eventStr, CHandler.Handler3 _handler3) { if (!m_eventDic.ContainsKey(_eventStr)) { CHandler _handler = new CHandler(); m_eventDic.Add(_eventStr, _handler); } m_eventDic[_eventStr].m_hander3 -= _handler3; m_eventDic[_eventStr].m_hander3 += _handler3; }
internal static bool SendMessage(string _eventStr, object _obj1, object _obj2, object _obj3) { if (!m_eventDic.ContainsKey(_eventStr)) { return(false); } CHandler _handler = m_eventDic[_eventStr]; if (_handler.m_hander3 != null) { _handler.m_hander3(_obj1, _obj2, _obj3); return(true); } return(false); }
internal static bool SendMessage(string _eventStr) { if (!m_eventDic.ContainsKey(_eventStr)) { return(false); } CHandler _handler = m_eventDic[_eventStr]; if (_handler.m_hander0 != null) { _handler.m_hander0(); return(true); } return(false); }
//55221-b7c0099f2fffc528da4b254b public static async void Authentication() { var clientHandler = new CHandler(); HttpClient client = new HttpClient(clientHandler); client.BaseAddress = new Uri("https://getpocket.com/v3/oauth/request"); var obj = new { consumer_key = "55221-b7c0099f2fffc528da4b254b", redirect_uri = "http://localhost:8569" }; StringContent content = new StringContent(JsonConvert.SerializeObject(obj), Encoding.UTF8, "application/json"); var parameters = new Dictionary <string, string>(); parameters.Add("consumer_key", "55221-b7c0099f2fffc528da4b254b"); parameters.Add("redirect_uri", "http://localhost:8569"); var urlContent = new FormUrlEncodedContent(parameters); var response = await client.PostAsync("", content); //response.EnsureSuccessStatusCode(); var responseText = await response.Content.ReadAsStringAsync(); Console.WriteLine(responseText); }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); // Create your application here if (D) { Log.Info(TAG, "OnCreate"); } // Set our view from the "main" layout resource SetContentView(Resource.Layout.DiagView); var toolbar = FindViewById <Toolbar>(Resource.Id.toolbar); SetActionBar(toolbar); // Initialize the array adapter for the conversation thread mConversationArrayAdapter = new ArrayAdapter <String>(this, Resource.Layout.message); mConversationView = (ListView)FindViewById(Resource.Id.inLv); mConversationView.Adapter = mConversationArrayAdapter; // Initialize the compose field with a listener for the return key mOutEditText = (EditText)FindViewById(Resource.Id.edit_text_out); mOutEditText.SetOnEditorActionListener(new TVActionListener(this)); mSendButton = (Button)FindViewById(Resource.Id.button_send); mSendButton.Click += MSendButton_Click; //get intent info String info = Intent.GetStringExtra(MainActivity.EXTRA_DEVICE_ADDRESS); String name = info.Substring(0, info.Length - 17); _Addr = info.Substring(info.Length - 17); ActionBar.Title = name; //setup handler _Handler = new CHandler(RefreshUI); _CMessager = new Messenger(_Handler); //bind service _BTServiceConnection = new CServiceConnection(this); Intent serviceIntent = new Intent(this, typeof(BluetoothChatService)); BindService(serviceIntent, _BTServiceConnection, Bind.AutoCreate); }
public static void AddEventListener <TEvent>(Handler <TEvent> listener) where TEvent : IEvent { Type eventType = typeof(TEvent); if (!Listeners.ContainsKey(eventType)) { Listeners.Add(eventType, new List <KeyValuePair <object, CHandler> >()); } var handlers = GetHandlersByType(eventType); if (handlers != null) { void ListenerCasted666(IEvent x) => listener.Invoke((TEvent)x); CHandler handler = new CHandler(ListenerCasted666); var handlerPair = new KeyValuePair <object, CHandler>(listener, handler); handlers.Add(handlerPair); } }