public static CGameObjectManager Instance() { IntPtr cPtr = testPINVOKE.CGameObjectManager_Instance(); CGameObjectManager ret = (cPtr == IntPtr.Zero) ? null : new CGameObjectManager(cPtr, false); return(ret); }
internal static HandleRef getCPtr(CGameObjectManager obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }