コード例 #1
0
    /// <summary>
    /// 拜访侠客
    /// </summary>
    void OnTenVisitXiake()
    {
        CG_VISIT_SWORDSMAN packet = (CG_VISIT_SWORDSMAN)PacketDistributed.CreatePacket(MessageID.PACKET_CG_VISIT_SWORDSMAN);

        packet.Userguid = Singleton <ObjManager> .GetInstance().MainPlayer.GUID;

        packet.Tenvisit = 1;
        packet.SendPacket();
    }
コード例 #2
0
        public uint Execute(PacketDistributed ipacket)
        {
            CG_VISIT_SWORDSMAN packet = (CG_VISIT_SWORDSMAN)ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }