void OnGetRewardClick() { CG_GUILD_REQ_WEEKREWARD pak = (CG_GUILD_REQ_WEEKREWARD)PacketDistributed.CreatePacket(MessageID.PACKET_CG_GUILD_REQ_WEEKREWARD); pak.NoParam = 1; pak.SendPacket(); }
public uint Execute(PacketDistributed ipacket) { CG_GUILD_REQ_WEEKREWARD packet = (CG_GUILD_REQ_WEEKREWARD )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }