コード例 #1
0
 private void OnOkFight()
 {
     if (GuildWarInfoLogic.Instance())
     {
         CG_FIGHTGUILDWARPOINT infoPak = (CG_FIGHTGUILDWARPOINT)PacketDistributed.CreatePacket(MessageID.PACKET_CG_FIGHTGUILDWARPOINT);
         infoPak.SetWarType(GuildWarInfoLogic.Instance().CurWarType);
         infoPak.SetPointType(m_pointInfo.PointType);
         infoPak.SendPacket();
     }
 }
コード例 #2
0
        public uint Execute(PacketDistributed ipacket)
        {
            CG_FIGHTGUILDWARPOINT packet = (CG_FIGHTGUILDWARPOINT )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }