コード例 #1
0
 static internal void Register <T, Y, U>(string key, CEvents.VoidEvent3 <T, Y, U> e)
 {
     if (CEventsStringDictionary <T, Y, U> .Instance.dic_StringVoidEvent3.ContainsKey(key))
     {
         CEventsStringDictionary <T, Y, U> .Instance.dic_StringVoidEvent3[key] += e;
     }
     else
     {
         CEventsStringDictionary <T, Y, U> .Instance.dic_StringVoidEvent3.Add(key, e);
     }
 }
コード例 #2
0
 /// <summary>
 /// CEvent数据写入无返回值字典
 /// </summary>
 /// <typeparam name="T">无返回值委托的参数T</typeparam>
 /// <typeparam name="Y">无返回值委托的参数Y</typeparam>
 /// <typeparam name="U">无返回值委托的参数U</typeparam>
 /// <param name="key">键</param>
 /// <param name="ve3A">无返回值委托</param>
 public void PutCEventInVoidDic <T, Y, U>(string key, Action <T, Y, U> ve3A)
 {
     CEvents.VoidEvent3 <T, Y, U> @void = new CEvents.VoidEvent3 <T, Y, U>(ve3A);
     CEventsStringTriggers.Register <T, Y, U>(key, @void);
 }