public static CDailyCellView CreateCellView(int day) { if (mObj == null) { mObj = Resources.Load("pbWGDailyCellView"); } GameObject go = Instantiate(mObj) as GameObject; CDailyCellView cv = go.GetComponent <CDailyCellView>(); return(cv); }
public void freshWithDailyReward(int daily, bool signed) { for (int i = 0, max = szDaily7Reward.Count; i < max; i++) { CDailyCellView cell = CDailyCellView.CreateCellView(i + 1); cell.freshDailyCell(szDaily7Reward[i], i + 1, daily + 1); SDK.AddChild(cell.gameObject, szCellPanel[i]); } if (signed) { curReward = szDaily7Reward[daily - 1]; } else { curReward = szDaily7Reward[daily]; } }