コード例 #1
0
ファイル: Zombie.cs プロジェクト: rosank/BiteMe
    public void _Update(Transform[] allZombies, Transform target, float zombieGap)
    {
        cController.Move(Seeker.Seek(transform, target, cController.Velocity, moveSpeed));
        //cController.Move(Seeker.Seperate(transform, allZombies, zombieGap, cController.Velocity, maxSpeed));
        var dir = (target.position - transform.position).normalized;

        transform.forward = dir;
    }
コード例 #2
0
 // Update is called once per frame
 void Update()
 {
     cController.Move(transform.forward * moveSpeed * Input.GetAxis("Vertical"));
     cController.Turn(transform.up * turnSpeed * Input.GetAxis("Horizontal"));
 }